> Identified and fixed an issue where items wouldn’t appear even after a guaranteed drop.
>> Items will not drop if you are too far away from monsters or bosses. Being 1-3 map sections away (not physical tiles) is acceptable, but items will not drop if you are not adjacent within 3 sections (not tiles).
> Applied more consistent drop rate parameters to monsters and bosses with drop rates (excluding those with a 100% drop rate).